#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <malloc.h>
#include <setjmp.h>
#include <sys/dirent.h>
#include <sys/errno.h>
#include <sys/unistd.h>
#include <stdbool.h>
#define CONFIG_3D_SLIDERSTATE (*(volatile float*)0x1FF81080)
#define WAIT_TIMEOUT 1000000000ULL
#define WIDTH 400
#define HEIGHT 240
#define SCREEN_SIZE WIDTH * HEIGHT * 2
#define BUF_SIZE SCREEN_SIZE * 2
static jmp_buf exitJmp;
inline void clearScreen(void) {
memset(frame, 0, 320 * 240 * 3);
}
void hang(char *message) {
clearScreen();
printf("%s", message);
printf("Press start to exit");
}
}
void cleanup() {
}
void writePictureToFramebufferRGB565(
void *fb,
void *img,
u16 x,
u16 y,
u16 width,
u16 height) {
int i, j, draw_x, draw_y;
for(j = 0; j < height; j++) {
for(i = 0; i < width; i++) {
draw_y = y + height - j;
draw_x = x + i;
u32 v = (draw_y + draw_x * height) * 3;
u16 data = img_16[j * width + i];
uint8_t b = ((data >> 11) & 0x1F) << 3;
uint8_t g = ((data >> 5) & 0x3F) << 2;
uint8_t r = (data & 0x1F) << 3;
fb_8[v] = r;
fb_8[v+1] = g;
fb_8[v+2] = b;
}
}
}
void takePicture3D(
u8 *buf) {
printf(
"CAMU_GetMaxBytes: 0x%08X\n", (
unsigned int)
CAMU_GetMaxBytes(&bufSize, WIDTH, HEIGHT));
printf(
"CAMU_SetReceiving: 0x%08X\n", (
unsigned int)
CAMU_SetReceiving(&camReceiveEvent2, buf + SCREEN_SIZE,
PORT_CAM2, SCREEN_SIZE, (
s16) bufSize));
printf(
"svcWaitSynchronization: 0x%08X\n", (
unsigned int)
svcWaitSynchronization(camReceiveEvent, WAIT_TIMEOUT));
printf(
"svcWaitSynchronization: 0x%08X\n", (
unsigned int)
svcWaitSynchronization(camReceiveEvent2, WAIT_TIMEOUT));
}
int main() {
if(setjmp(exitJmp)) {
cleanup();
return 0;
}
printf("Initializing camera\n");
printf(
"camInit: 0x%08X\n", (
unsigned int)
camInit());
u8 *buf = malloc(BUF_SIZE);
if(!buf) {
hang("Failed to allocate memory!");
}
printf(
"CAMU_GetMaxBytes: 0x%08X\n", (
unsigned int)
CAMU_GetMaxBytes(&bufSize, WIDTH, HEIGHT));
Handle camReceiveEvent[4] = {0};
bool captureInterrupted = false;
printf("\nUse slider to enable/disable 3D\n");
printf("Press Start to exit to Homebrew Launcher\n");
if (!captureInterrupted) {
break;
}
}
if (camReceiveEvent[2] == 0) {
}
if (camReceiveEvent[3] == 0) {
}
if (captureInterrupted) {
captureInterrupted = false;
}
printf(
"svcWaitSynchronizationN: 0x%08X\n", (
unsigned int)
svcWaitSynchronizationN(&index, camReceiveEvent, 4,
false, WAIT_TIMEOUT));
switch (index) {
case 0:
printf(
"svcCloseHandle: 0x%08X\n", (
unsigned int)
svcCloseHandle(camReceiveEvent[2]));
camReceiveEvent[2] = 0;
captureInterrupted = true;
continue;
break;
case 1:
camReceiveEvent[3] = 0;
captureInterrupted = true;
continue;
break;
case 2:
printf(
"svcCloseHandle: 0x%08X\n", (
unsigned int)
svcCloseHandle(camReceiveEvent[2]));
camReceiveEvent[2] = 0;
break;
case 3:
camReceiveEvent[3] = 0;
break;
default:
break;
}
if(CONFIG_3D_SLIDERSTATE > 0.0f) {
} else {
}
}
for (int i = 0; i < 4; i++) {
if (camReceiveEvent[i] != 0) {
}
}
free(buf);
cleanup();
return 0;
}
void acExit(void)
Exits AC.
Result acInit(void)
Initializes AC.
bool aptMainLoop(void)
Main function which handles sleep mode and HOME/power buttons - call this at the beginning of every f...
Result CAMU_SynchronizeVsyncTiming(u32 select1, u32 select2)
Synchronizes the specified cameras' vsync timing.
Result CAMU_SetReceiving(Handle *event, void *dst, u32 port, u32 imageSize, s16 transferUnit)
Initiates the process of receiving a camera frame.
Result camInit(void)
Initializes the cam service.
Result CAMU_SetNoiseFilter(u32 select, bool noiseFilter)
Sets whether the specified camera's noise filter is enabled.
Result CAMU_SetTransferBytes(u32 port, u32 bytes, s16 width, s16 height)
Sets the number of bytes to transfer into an image buffer.
@ SIZE_CTR_TOP_LCD
CTR Top LCD size. (400x240)
Definition: cam.h:61
Result CAMU_ClearBuffer(u32 port)
Clears the buffer and error flags of the specified camera port.
Result CAMU_SetAutoExposure(u32 select, bool autoExposure)
Sets whether auto exposure is enabled on the specified camera.
Result CAMU_GetBufferErrorInterruptEvent(Handle *event, u32 port)
Gets a handle to the event signaled on camera buffer errors.
Result CAMU_StartCapture(u32 port)
Begins capture on the specified camera port.
@ OUTPUT_RGB_565
RGB565.
Definition: cam.h:157
@ FRAME_RATE_30
30 FPS.
Definition: cam.h:77
@ SHUTTER_SOUND_TYPE_MOVIE
Shutter sound to begin a movie.
Definition: cam.h:163
@ SHUTTER_SOUND_TYPE_NORMAL
Normal shutter sound.
Definition: cam.h:162
Result CAMU_SetFrameRate(u32 select, CAMU_FrameRate frameRate)
Sets the frame rate of the given camera.
@ CONTEXT_A
Context A.
Definition: cam.h:37
void camExit(void)
Closes the cam service.
Result CAMU_StopCapture(u32 port)
Terminates capture on the specified camera port.
Result CAMU_SetSize(u32 select, CAMU_Size size, CAMU_Context context)
Sets the image resolution of the given camera in the given context.
Result CAMU_SetTrimming(u32 port, bool trimming)
Sets whether image trimming is enabled.
Result CAMU_Activate(u32 select)
Activates the specified camera.
Result CAMU_PlayShutterSound(CAMU_ShutterSoundType sound)
Plays the specified shutter sound.
Result CAMU_SetOutputFormat(u32 select, CAMU_OutputFormat format, CAMU_Context context)
Sets the output format of the given camera in the given context.
Result CAMU_SetAutoWhiteBalance(u32 select, bool autoWhiteBalance)
Sets whether auto white balance is enabled on the specified camera.
Result CAMU_GetMaxBytes(u32 *maxBytes, s16 width, s16 height)
Gets the maximum number of bytes that can be saved to an image buffer.
@ PORT_CAM2
CAM2 port.
Definition: cam.h:14
@ PORT_BOTH
Both ports.
Definition: cam.h:17
@ PORT_CAM1
CAM1 port.
Definition: cam.h:13
@ SELECT_OUT1
Outer camera 1.
Definition: cam.h:23
@ SELECT_OUT2
Outer camera 2.
Definition: cam.h:25
@ SELECT_NONE
No camera.
Definition: cam.h:22
@ SELECT_OUT1_OUT2
Both outer cameras.
Definition: cam.h:29
PrintConsole * consoleInit(gfxScreen_t screen, PrintConsole *console)
Initialise the console.
void gfxSwapBuffers(void)
Updates the configuration of both screens.
void gfxInitDefault(void)
Initializes the LCD framebuffers with default parameters This is equivalent to calling:
u8 * gfxGetFramebuffer(gfxScreen_t screen, gfx3dSide_t side, u16 *width, u16 *height)
Retrieves the framebuffer of the specified screen to which graphics should be rendered.
@ GFX_BOTTOM
Bottom screen.
Definition: gfx.h:27
@ GFX_TOP
Top screen.
Definition: gfx.h:26
void gfxSet3D(bool enable)
Enables or disables the 3D stereoscopic effect on the top screen.
void gfxSetDoubleBuffering(gfxScreen_t screen, bool enable)
Enables or disables double buffering on a screen.
void gfxExit(void)
Deinitializes and frees the LCD framebuffers.
@ GFX_LEFT
Left eye framebuffer.
Definition: gfx.h:37
@ GFX_RIGHT
Right eye framebuffer.
Definition: gfx.h:38
void gfxFlushBuffers(void)
Flushes the data cache for the current framebuffers.
#define gspWaitForVBlank()
Waits for VBlank.
Definition: gspgpu.h:151
@ KEY_START
Start.
Definition: hid.h:15
u32 hidKeysHeld(void)
Returns a bitmask of held buttons.
u32 hidKeysDown(void)
Returns a bitmask of newly pressed buttons, this frame.
void hidScanInput(void)
Scans HID for input data.
Result svcCloseHandle(Handle handle)
Closes a handle.
Result svcWaitSynchronizationN(s32 *out, const Handle *handles, s32 handles_num, bool wait_all, s64 nanoseconds)
Waits for synchronization on multiple handles.
Result svcWaitSynchronization(Handle handle, s64 nanoseconds)
Waits for synchronization on a handle.
uint8_t u8
would be nice if newlib had this already
Definition: types.h:21
int16_t s16
16-bit signed integer
Definition: types.h:27
u32 Handle
Resource handle.
Definition: types.h:41
uint16_t u16
16-bit unsigned integer
Definition: types.h:22
int32_t s32
32-bit signed integer
Definition: types.h:28
uint32_t u32
32-bit unsigned integer
Definition: types.h:23