#include <stdio.h>
int main(int argc, char **argv)
{
printf("\x1b[0;0HPress Start to exit.");
printf("\x1b[1;0HTouch Screen position:");
{
printf(
"\x1b[2;0H%03d; %03d", touch.
px, touch.
py);
}
return 0;
}
bool aptMainLoop(void)
Main function which handles sleep mode and HOME/power buttons - call this at the beginning of every f...
PrintConsole * consoleInit(gfxScreen_t screen, PrintConsole *console)
Initialise the console.
void gfxSwapBuffers(void)
Updates the configuration of both screens.
void gfxInitDefault(void)
Initializes the LCD framebuffers with default parameters This is equivalent to calling:
@ GFX_TOP
Top screen.
Definition: gfx.h:26
void gfxExit(void)
Deinitializes and frees the LCD framebuffers.
void gfxFlushBuffers(void)
Flushes the data cache for the current framebuffers.
#define gspWaitForVBlank()
Waits for VBlank.
Definition: gspgpu.h:151
@ KEY_START
Start.
Definition: hid.h:15
u32 hidKeysDown(void)
Returns a bitmask of newly pressed buttons, this frame.
void hidScanInput(void)
Scans HID for input data.
void hidTouchRead(touchPosition *pos)
Reads the current touch position.
Touch position.
Definition: hid.h:45
u16 px
Touch X.
Definition: hid.h:46
u16 py
Touch Y.
Definition: hid.h:47
uint32_t u32
32-bit unsigned integer
Definition: types.h:23