libctru
v2.4.1
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DVLE data. More...
#include <shbin.h>
Data Fields | |
DVLE_type | type |
DVLE type. | |
bool | mergeOutmaps |
true = merge vertex/geometry shader outmaps ('dummy' output attribute is present). | |
DVLE_geoShaderMode | gshMode |
Geometry shader operation mode. | |
u8 | gshFixedVtxStart |
Starting float uniform register number for storing the fixed-size primitive vertex array. | |
u8 | gshVariableVtxNum |
Number of fully-defined vertices in the variable-size primitive vertex array. | |
u8 | gshFixedVtxNum |
Number of vertices in the fixed-size primitive vertex array. | |
DVLP_s * | dvlp |
Contained DVLPs. | |
u32 | mainOffset |
Offset of the start of the main function. | |
u32 | endmainOffset |
Offset of the end of the main function. | |
u32 | constTableSize |
Constant table size. | |
DVLE_constEntry_s * | constTableData |
Constant table data. | |
u32 | outTableSize |
Output table size. | |
DVLE_outEntry_s * | outTableData |
Output table data. | |
u32 | uniformTableSize |
Uniform table size. | |
DVLE_uniformEntry_s * | uniformTableData |
Uniform table data. | |
char * | symbolTableData |
Symbol table data. | |
u8 | outmapMask |
Output map mask. | |
u32 | outmapData [8] |
Output map data. | |
u32 | outmapMode |
Output map mode. | |
u32 | outmapClock |
Output map attribute clock. | |
DVLE data.