libctru v2.5.0
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Game Authentication Data structure. More...
#include <frd.h>
Data Fields | |
u32 | nascResult |
NASC result code for the LOGIN operation. | |
u32 | httpStatusCode |
HTTP status code for the NASC LOGIN operation. | |
char | serverAddress [0x20] |
Address of the game server. | |
u16 | serverPort |
Port of the game server. | |
u8 | pad [6] |
char | authToken [0x100] |
Game server authentication token. | |
u64 | serverTime |
NEX timestamp for current server time. | |
Game Authentication Data structure.