libctru v2.5.0
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Data Fields
GameAuthenticationData Struct Reference

Game Authentication Data structure. More...

#include <frd.h>

Data Fields

u32 nascResult
 NASC result code for the LOGIN operation.
 
u32 httpStatusCode
 HTTP status code for the NASC LOGIN operation.
 
char serverAddress [0x20]
 Address of the game server.
 
u16 serverPort
 Port of the game server.
 
u8 pad [6]
 
char authToken [0x100]
 Game server authentication token.
 
u64 serverTime
 NEX timestamp for current server time.
 

Detailed Description

Game Authentication Data structure.


The documentation for this struct was generated from the following file: