libctru  v2.4.1
Data Fields
shaderInstance_s Struct Reference

Describes an instance of either a vertex or geometry shader. More...

#include <shaderProgram.h>

Data Fields

DVLE_sdvle
 Shader DVLE.
 
u16 boolUniforms
 Boolean uniforms.
 
u16 boolUniformMask
 Used boolean uniform mask.
 
u32 intUniforms [4]
 Integer uniforms.
 
float24Uniform_sfloat24Uniforms
 24-bit float uniforms.
 
u8 intUniformMask
 Used integer uniform mask.
 
u8 numFloat24Uniforms
 Float uniform count.
 

Detailed Description

Describes an instance of either a vertex or geometry shader.


The documentation for this struct was generated from the following file: