libctru
v2.4.1
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Describes an instance of either a vertex or geometry shader. More...
#include <shaderProgram.h>
Data Fields | |
DVLE_s * | dvle |
Shader DVLE. | |
u16 | boolUniforms |
Boolean uniforms. | |
u16 | boolUniformMask |
Used boolean uniform mask. | |
u32 | intUniforms [4] |
Integer uniforms. | |
float24Uniform_s * | float24Uniforms |
24-bit float uniforms. | |
u8 | intUniformMask |
Used integer uniform mask. | |
u8 | numFloat24Uniforms |
Float uniform count. | |
Describes an instance of either a vertex or geometry shader.